
RichardScotland
RichardScotland
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- RichardScotland
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Comments
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BARRICADE 2 Decks. Very Hard (1%). Skill/Luck balanced. (Wrongly in the Hard category although listed as Very Hard). #1097111040
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BANDIT 2 Decks. Hard (15%). Mostly Skill. #67671449
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BAKERCELL 1 Deck. Hard (15%). Skill. #2 is winnable
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BACKBONE 2 Decks. Hard (2%). Mostly Skill. #4 is winnable
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The "Canister" in question was the American variant Larry. The British one is ridiculously difficult. -----------------------------------------------------------------------------------------------------------------------------------------…
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Hope this answers your question. https://www.goodsol.net/forum/vanilla/uploads/067/SBJ6PXT1273M.jpg Looks like my suggestion was acted upon, hence the 2% rating.
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https://www.youtube.com/watch?v=IImbCDS8n0Y AUNT MARY 1 Deck. Hard (1%). Skill/Luck balanced. Should be in Very Hard category imho. #1757116415 Now Ken, will this give you as much trouble as I hope anticipate it will. 😋
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ATTRACTION 1 Deck. Hard 😂(15%).😂 Mostly Skill. Appears to be close to 100% winnable. Think of a number between 0 and 100 and you've got a winning number.
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Didn't spend much time ARSENAL about with this one. 1 Deck. Hard (2%). Skill/Luck balanced. #130 is easy.
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A is for alphabetical Ken. Hope you ... APPRECIATE that. 1 Deck. Hard (5%). Skill/Luck Balanced. #1776250112. Very confusing imho.
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Nope. I actually rose later this morning. 7am. I'd have been very disappointed had you required a partial for that game/
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AMERICAN CANISTER 1 Deck. Hard (2%). Mostly Skill. #1136291968 I expect you to post your solution to that one for when I rise tomorrow morning Ken. You've got about six hours. 😊
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Just a change of scenery Ken. The bulk of what remain there are mainly mostly and/or all luck. You could try a few of them and you'll probably get as bored as I was. Those are just a war of attrition with little entertainment value.
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ALLOWAY KIRK 1 Deck. Hard (35%). Mostly Luck. #866471936
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ALLIANCE 2 Decks. Hard (25%). Skill/luck balanced. #171645889
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ALASKA 1 Deck. Hard (15%). Mostly Skill. https://www.goodsol.net/forum/vanilla/uploads/460/4SN70DGONYC8.pgs
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ADMIRAL'S PATIENCE 4 Decks. Hard (30%). Mostly Skill. #1986829311 Again, control which cards you accept into the tableau.
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ADELA 2 Decks. Hard (2%) Skill/Luck balanced. #1000849 A win is recorded at a score of 88.
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ACME 1 Deck. Hard (15%). Mostly Skill. #1871435903
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ACES UP PAIRS 1 Deck. Hard (55%). Mostly Luck. Bit of an anomaly, "hard 55%" #35583785
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ACES UP 1 Deck. Hard (4%). Mostly Luck. #1149227009 You can move things around any time you have a space. The "undo" button will be useful.
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ACES & KINGS 2 Decks. Hard (5%). Mostly Skill. https://www.goodsol.net/forum/vanilla/uploads/180/O7KWOMXBSSUF.pgs Another game where you can manipulate what cards go into the four Tableau piles.
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https://www.goodsol.net/forum/vanilla/uploads/252/6GQ39B5C72OM.pgs DOUBLE KINGSLEY 2 Decks. Hard (1%). Skill/Luck balanced. It had escaped my attention that worrying back can be a useful tool to add a card to the tableau that was otherwise causing …
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I'll have to win one and put us both out of our misery then Ken.
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I virtually have no winning numbers for anything Ken. I'll get one for you asap. Just plain annoying with reverse building. Counter intuitive as we've attuned our play strategies to the exact opposite for decades.