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Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 8
Registered: 12-2002
Posted on Monday, January 06, 2003 - 9:33 am:   

This is the area for questions about our Wizard games. These games are smaller versions of Pretty Good Solitaire with just games of a certain type in them. FreeCell Wizard is at <http://www.freecellwizard.com>, Spider Wizard is at <http://www.spiderwizard.net>, and Solitaire Wizard is at <http://www.solitairewizard.com>.
carolreid
Unregistered guest
Posted on Thursday, January 09, 2003 - 4:50 pm:   

I am used to the XP version of Spider Solitaire. How can I get the two suit equivalent with your product?
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 27
Registered: 12-2002
Posted on Thursday, January 09, 2003 - 5:09 pm:   

That is the game called Tarantula in Spider Wizard. Although Tarantula uses a standard deck with 4 suits, it is effectively the same as the games with two suits.

In Tarantula, you can move groups of cards of the same color and make sets of 13 cards in sequence in color. This means that only the color of the card matters in Tarantula, so
effectively there are two suits (or colors).

This is in contrast to the regular Spider game where groups of cards are moved only if they are of the same suit and you make sets of 13 cards in sequence in suit, where all 4 suits matter.
Michael Sheehan
Unregistered guest
Posted on Tuesday, January 28, 2003 - 8:54 am:   

How does one lose at FreeCell? I just installed FreeCell Wizard because the version that came with Windows 98 started freezing every time I played it. I am now something like 34-0. Not only do I think the games are easier than in the version that comes with Windows, but with the the backup feature, it doesn't seem possible to lose a game. How do you do it? How does the g4eam tell you that you've lost?

Mike
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 72
Registered: 12-2002
Posted on Tuesday, January 28, 2003 - 11:53 am:   

>How do you do it? How does the g4eam tell you that you've lost?

The games in FreeCell Wizard (game numbers less than a million) are identical to the games in the Microsoft Windows FreeCell game, so the difficulty is exactly the same.

The only way to lose FreeCell (with very rare exceptions) is to give up before winning. Nearly every game can be won, so you lose only by not being persistent enough to find the solution. The game does not tell you that you have lost, you lose only by playing a new game.

The only exceptions are the very rare games that cannot be won. There are only a few of these, the game numbers less than one million that cannot be won are listed in the help.
Anonymous
Posted on Monday, March 03, 2003 - 8:16 am:   

What's new in version 2.0 of Spider Wizard?
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 219
Registered: 12-2002
Posted on Sunday, March 09, 2003 - 5:01 pm:   

>What's new in version 2.0 of Spider Wizard?

Primarily version 2.0 of Spider Wizard brings the game up to date with our latest technology, including the ability to use card sets and change card sizes. It also changes the game Black Widow to Spider One Suit and Tarantula to Spider Two Suit, which is by popular demand. Effectively the games are the same, although they look a little different.
J. Spray
Unregistered guest
Posted on Saturday, April 26, 2003 - 10:31 am:   

I like to play my own version of FreeCell where I only use the free cells for super moves. I never move a card to a free cell and leave it there, it's only there temporarily while doing a super move. I have a list of about 100 games that are winnable playing this way. Does anyone have a complete list or larger list of games winnable this way? Example games include: 1047, 15669, 26615, and 3854.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 276
Registered: 12-2002
Posted on Monday, April 28, 2003 - 11:41 am:   

>I like to play my own version of FreeCell where I only use the free cells for super moves.

That sounds like an interesting variation of FreeCell. Basically, there would not be any cells at all, but you could move groups of up to 5 cards (more if you have an empty tableau pile to use for transferring).

I would imagine that it would be fairly difficult under these rules.
marcus
Unregistered guest
Posted on Thursday, May 08, 2003 - 11:10 am:   

hi
you know the rule in spider solitare where you cant deal with open slots left
what happens when i have 3 cards left and therefore empty slots??
ive had this problem a few times and it wont let me deal
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 303
Registered: 12-2002
Posted on Thursday, May 08, 2003 - 12:07 pm:   

>you know the rule in spider solitare where you cant deal with open slots left
what happens when i have 3 cards left and therefore empty slots??

You lose.

You can't deal unless all tableau piles are filled. So if you remove 7 suit sets and have just one suit set left (13 cards), and ten of the cards are still in the stock and 3 are in the tableau, you can't deal the 10 cards out and you can't win.

You have to take care to make sure that all the cards have been dealt out from the stock before you get to that point.
rachel cohen (Rachel)
Intermediate Solitaire Player
Username: Rachel

Post Number: 72
Registered: 2-2003
Posted on Thursday, May 08, 2003 - 2:58 pm:   

It happens to me often in the Mahjongg Spiders, I just make Undo's until there are enough tiles to fill the tableau. Shouldn't this work in card spider too?
It doesn't make sense to give up on a game like this.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 307
Registered: 12-2002
Posted on Friday, May 09, 2003 - 1:33 pm:   

Yes, Rachel, you can use the undo to go back to before you moved up the last set of 13 cards and then keep them down and fill up the piles and then make the last deal.
Barbara Huttmann
Unregistered guest
Posted on Monday, June 02, 2003 - 5:31 pm:   

Here you say the XP version of solitaire is the
same as Tarantula, but in an e-mail you said it's
the same as Klondike. On Win 98SE I need to be able to type M and see a move I can make, like on XP. How can I do that?

Thanks,
Barbara
mark william todd (Mwtodd)
Junior Solitaire Player
Username: Mwtodd

Post Number: 7
Registered: 1-2003
Posted on Tuesday, June 03, 2003 - 4:28 pm:   

someones getting tired.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 350
Registered: 12-2002
Posted on Tuesday, June 03, 2003 - 5:06 pm:   

>Here you say the XP version of solitaire is the
same as Tarantula, but in an e-mail you said it's
the same as Klondike.

The Spider game in Windows is like the games Spider (hard level), Spider Two Suits or Tarantula (middle level), and Spider One Suit or Black Widow (easy level).

Klondike is the standard solitaire game that comes with Windows under the generic name "Solitaire".

> On Win 98SE I need to be able to type M and see a move I can make, like on XP. How can I do that?

You can't do that in our games, but you can just right-click on a card instead.
John Rembetski (John_r)
Junior Solitaire Player
Username: John_r

Post Number: 4
Registered: 4-2003
Posted on Monday, July 14, 2003 - 9:22 pm:   

I have had a few ideas/questions for capability for the Solitaire Wizard. Would any of the following be capable in future versions of PGS:

- Changing the number of columns in a tableau design?

- Ability to turn on/off autofeeding to the tableau?

- Capability to turn on/off wrapping between ace and king in the tableau?

Thanks. And keep up the great work.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 420
Registered: 12-2002
Posted on Wednesday, July 23, 2003 - 5:06 pm:   

>Changing the number of columns in a tableau design?

You can do this now if you create a game from scratch with the Wizard.

> Ability to turn on/off autofeeding to the tableau?

Uncheck AutoPlay in the Options menu.

> Capability to turn on/off wrapping between ace and king in the tableau?

That could be added to the Wizard in the future, it does it automatically now if the foundations start with anything other than an Ace.
Ed Connery
Unregistered guest
Posted on Tuesday, July 29, 2003 - 12:56 pm:   

Well, there is another way to get a recorded Free Cell loss, and it's an annoying one: slide too high with the mouse pointer and accidentally click the New Game button. In Wizard 3.0.1 there is no confirmation dialog, it just redeals and tags you with a loss. I would suggest adding a simple confirmation dialog of the "Are you sure you want to resign?" sort.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 424
Registered: 12-2002
Posted on Tuesday, July 29, 2003 - 1:33 pm:   

Click on the Options button on the main screen, Preferences area, and check the box that says "Confirm New Games and Restarts".
John Rembetski (John_r)
Junior Solitaire Player
Username: John_r

Post Number: 5
Registered: 4-2003
Posted on Friday, August 15, 2003 - 9:15 pm:   

Posted on Wednesday, July 23, 2003 - 5:06 pm:

-------------------------------------------------- ------------------------------
>Changing the number of columns in a tableau design?

You can do this now if you create a game from scratch with the Wizard.

- OK, I did not realize that there was a "generalized" wizard available! Great feature.

> Ability to turn on/off autofeeding to the tableau?

Uncheck AutoPlay in the Options menu.

- I meant to ask if there was a way to turn off the autofeeding from the stock, which is a part of some of the games. That would be a nice option to have, perhaps in the wizard?

> Capability to turn on/off wrapping between ace and king in the tableau?

That could be added to the Wizard in the future, it does it automatically now if the foundations start with anything other than an Ace.

- OK, thanks.
Anonymous
Posted on Wednesday, September 03, 2003 - 12:01 am:   

I must respectfully disagree about the comparative dificulty of the MS and the Warfield versions. MS does not allow returning cards to the tableau from the foundation piles. This definitely makes it the more difficult.
sherrysara
Unregistered guest
Posted on Thursday, December 11, 2003 - 10:57 pm:   

I don't understand why my score is always 104 when i play Spider Solitare 1 suit.
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 554
Registered: 12-2002
Posted on Monday, December 15, 2003 - 10:51 pm:   

A score of 104 is a perfect winning score, that will always be the score when you move all 104 cards out of play.
dave
Unregistered guest
Posted on Wednesday, February 18, 2004 - 2:26 pm:   

What is the lowest number of moves possible when playing two suits of spider solitaire?
Anonymous
Posted on Monday, June 28, 2004 - 5:04 pm:   

Everytime, on the first deal of two-suited Spider Solitare, all the cards are dealt out. This messes up the stats. How can I stop this?
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 742
Registered: 12-2002
Posted on Tuesday, June 29, 2004 - 9:54 am:   

This is probably the automatic game saving feature, which is saving your last uncompleted game. This has no effect on your statistics as the game is not counted until it is complete.

You can turn off GameSaving by clicking on the Options button on the main screen.

gary e rainey (Texs47)
New Solitaire Player
Username: Texs47

Post Number: 1
Registered: 7-2004
Posted on Saturday, July 10, 2004 - 2:32 am:   

yes i have win,/ xp we have the 30 day free trial.my wife plays freecell black widow.when you the 13 cards in a roll it want go to the top nor can you move it over to another stack or to a blank space.just wanting to know what is going on with it or what i am doing wrong.had it before an it didntthis your help would be very thankful. thanks gary
Thomas Warfield (Support)
Moderator
Username: Support

Post Number: 752
Registered: 12-2002
Posted on Saturday, July 10, 2004 - 2:59 pm:   

Most likely, the 13 cards aren't a valid suit set. You need to have all 13 cards down in sequence from King to Ace and all of the same suit before they will automatically be removed from play.
Hermann the Lombard
Unregistered guest
Posted on Wednesday, July 14, 2004 - 11:14 am:   

Hmm...should I have posted in this thread? I often don't get "credit" for losing the game. This happens with the first game after launching the wizard, if I give up and click "Next Game." I believe this happens regardless of the number of moves I make within that game.
catherine stev
Unregistered guest
Posted From: 212.158.213.87
Posted on Wednesday, March 30, 2005 - 8:36 am:   

Is it possible to calculate the lowest possible score on Spider Solitare when using 2 suites??

(Message approved by admin)
thomasaquarius
Unregistered guest
Posted From: 207.229.102.216
Posted on Monday, June 27, 2005 - 12:17 am:   

The lowest possible number of moves in any version of Spider Solitare game is not 104. It is 56. you'll notice that when you deal the next row of cards that doesn't count as a move. If the new cards laid down happens to be the correct value and suit then it's essentially a free move. So if you were able to deal all of the cards out without having to move a card between rows, this perfect game would be when each subsequent card was the same suit and the next card lower in sequence. So the only cards that must be moved are the cards that are on the table at the beginning of the game. The remaining 60 cards are put into play 'free' and they would not count as a move.

500 - 56 moves + 8x100 cards = 1246 the perfect Spider Solitare score

(Message approved by admin)
rogerspider (Rogerspider)
New Solitaire Player
Username: Rogerspider

Post Number: 1
Registered: 5-2006
Posted on Wednesday, May 03, 2006 - 8:36 pm:   

Can you help me about this game 1931424768 in spider two suits.
Can you mail me the solved file, Thank you!
rogermoorebond
Unregistered guest
Posted From: 218.83.44.41
Posted on Tuesday, May 02, 2006 - 12:10 am:   

Can you help me to solve this game
1931424768
spider two suits in spider wizard
thanks a lot!

(Message approved by admin)
spideraddict
Unregistered guest
Posted From: 24.243.172.114
Posted on Sunday, June 04, 2006 - 11:49 pm:   

To Thomasaquarius: You are correct in the number of cards played in 2 suit Spider Solitaire, which is 104, but I think you are wrong about almost everything else you said. The lowest possible number of moves in your theoretically perfect Spider Solitaire game is not 56, it's 44. You don't explain how you came up the number 56, and since there are only 54 cards in the initial deal, a perfect game could not have 56 moves. Also, there are only 50 cards remaining to be dealt (5 x 10 = 50), not 60. The game starts with 4 rows of 6 cards (4 x 6 = 24) and 6 rows of 5 cards (6 x 5 = 30), for a total initial deal of 54 cards. In your perfect game scenario, the top card in each row would have to already be a king, so those cards would not have to be moved. So that's 10 moves from the initial 54 cards that would not be made. Every other card in the initial deal would need to be moved once, so that leaves 44 moves that would have to be made before all the subsequest cards were dealt perfectly in place. This scenario may be theoretically possible in an infinite universe, but for all practical purposes it's impossible. The odds of all the cards falling perfectly in place are astronomical, and I would bet that the game is programmed to have the cards shuffled in such a way that it would never happen. In the finite reality that we play this game in, if you had to move every card once to win, which is more likely, your score would be 1196. 500 (initial score) - 104 (moves) = 396. 8 (runs of cards) x 100 (points per run) = 800. 396 + 800 = 1196. There is the remote possibility that some cards will occasionally fall perfectly in place, or that the highest card in a row will be a king (so you would not have to move it), therefore it's possible to score higher than 1196. So barring Thomasaquarius's theoretical but impossible perfect game, I would think that anyone scoring above 1200 should consider themselves both extremely skilled AND extremely lucky. Just out of curiosity, what is the highest score that anyone has ever posted on Spider Solitaire? My high score is 1187, but I'm a relative neophyte to the game. My friend Chucky is much more experienced, having played literally thousands of games. He's even won playing 4 suit Spider! Chucky's high score is 1191. Since it's been almost a year since Thomasaquarius's post, I doubt that he'll reply, but if anyone else has any insights into this topic, I'd love to hear from them. Maybe there's an expert in math and probability who could tackle this problem. Hope so!

(Message approved by admin)
spideraddict
Unregistered guest
Posted From: 24.243.172.114
Posted on Monday, June 05, 2006 - 11:40 pm:   

After further consultation with my Spider expert, I have come to the conclusion that the lowest possible number of moves in the theoretically perfect 2 suit Spider Solitaire game is NOT 44, but 46. Snce only 8 of the top row of 10 cards can be kings, the top cards in the other 2 rows would have to be moved. So 54 cards minus 8 equals 46. Since it will never happen, I don't know why I'm even obsessing about this! I'm really much more interested in everyone's real experience playing the game. I hope some players will read this and post their high scores. Has anyone ever scored higher than 1200?

(Message approved by admin)
Sarah Marie
Unregistered guest
Posted From: 64.131.42.96
Posted on Thursday, June 15, 2006 - 12:01 pm:   

The highest score anyone's ever gotten on my computer is 1208. Don't know who that was though...probably either me or my dad.

(Message approved by admin)
jim bussey
Unregistered guest
Posted From: 71.235.10.200
Posted on Tuesday, July 18, 2006 - 10:33 am:   

I don't know what is a good score in spider, in 2 suit I have won 1265, lost 1562 with a high of 1191, in 4 suit I only won 42, lost 428 with a high score of 1141
Jim

(Message approved by admin)
ballbrit
Unregistered guest
Posted From: 66.217.161.165
Posted on Wednesday, July 19, 2006 - 8:30 am:   

I'm addicted to this game but am also at complete loss to understand these "HI & LO" figures. So I ignore them in favor of using only the win/loss ratio.

(Message approved by admin)
Peter Rice
Unregistered guest
Posted From: 213.105.44.46
Posted on Tuesday, July 25, 2006 - 5:16 pm:   

re Hearts + Spades Spider Solitaire; I find that if at least 35 moves are achieved before the 2nd hand is dealt, it is virtually impossible to finish the game.

I always thought my score of 1193 was the max, but just having completed a game scoring 1197 in 103 moves I can see me spending a few more hours in between actually doing something positive attempting to superseed this!

PR

ps. has anyone ever completed a game of the 4 suits???

(Message approved by admin)
spideradict
Unregistered guest
Posted From: 24.243.172.114
Posted on Monday, August 07, 2006 - 1:23 am:   

Yes, it's quite possible to win a game of 4 suit Spider. My friend Chucky plays 4 suit and I've seen him win. It's very rare but he's done it. The maximum possible score theoretically possible in a perfect game of 2 suit Spider is 1254, but for practical purposes, anything over 1208 is extraordinary.

(Message approved by admin)
sleepless spider
Unregistered guest
Posted From: 207.212.136.10
Posted on Wednesday, August 23, 2006 - 4:12 am:   

How do I know how many suits I'm playing? I have gotten a score o 1204 several times & maybe more but I haven't figured what the best strategy is-does anyone know?

(Message approved by admin)
shirley kurtz
Unregistered guest
Posted From: 71.224.3.244
Posted on Tuesday, September 05, 2006 - 2:51 pm:   

i have played spider two suit for about 2 mo. now my highest score was 1188 with 134 moves . i was shocked i tried so hard to win lots of luck to you all .

(Message approved by admin)

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